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Enchantress — first appearance cover
DCFemaleGod/Eternal

Enchantress

June Moone

First Appearance

Strange Adventures #187 (1966)

Powers & Abilities

Super StrengthSuper SpeedAgilityStaminaTelepathyTelekinesisTeleportPsychicForce FieldBlast PowerHealingMagicPhasing / GhostShape ShifterFire ControlPsionicUnarmed CombatWeather ControlDivine PowersSiphon AbilitiesSize ManipulationNecromancyElectricity ControlIce ControlMesmerizePossessionAnimationProbability ManipulationTechnopathyLight ProjectionReality ManpulationElectronic DisruptionLevitationSoul AbsorptionDuplicationEmotion ControlMatter AbsorptionDimensional ManipulationAnimal ControlEnergy ShieldSense DeathDarkforce ManipulationIllusion CastingWind BurstsDensity ControlEarth ManipulationTime ManipulationDeath TouchHypnosisWater ControlEnergy AbsorptionEnergy ManipulationEnergy Based ConstructsLeadershipLongevity

Teams

All-Star SquadronHomo MagiJustice League DarkJustice League of AmericaLeague of ShadowsSecret SevenSecret Society of Super VillainsSentinels of MagicShadowpactSisterhood of the Sleight HandSuicide SquadSuicide Squad BlackThe AuthorityThe ConclaveThe Forgotten Villains

Also Known As

Anita Soulfeeda, Soulsinger, Succubus, June Moone

About Enchantress

Enchantress is one of DC Comics' most dangerously unpredictable magic-wielders, first unleashed on readers in Strange Adventures #187 (1966) — a Bronze Age key that any serious DC collector should have on their radar. June Moone, a freelance artist, stumbled into a supernatural encounter that split her identity in two: the vulnerable human June and the ancient, all-consuming Enchantress entity that lurks within. That first appearance established a dual-nature concept that writers have mined for decades, making the issue not only historically significant but endlessly relevant every time Enchantress returns to prominence.

Over the years, Enchantress evolved from a straightforward supernatural hero into one of DC's most complex and volatile characters. Her tenure with the Suicide Squad — Amanda Waller's government-sanctioned team of expendable villains — produced some of her most memorable and collector-friendly moments. The John Ostrander-era Suicide Squad run of the late 1980s and early 1990s pushed Enchantress to terrifying extremes, exploring the psychological war between June Moone and the dark force possessing her. Later, her inclusion in Justice League Dark placed her alongside Constantine, Zatanna, and Deadman in stories that redefined DC's magical corner of the universe, making those early New 52 issues of Justice League Dark essential reads and solid pickups.

What makes Enchantress so compelling to collectors is the sheer breadth of her power set — she is arguably one of the most powerful beings in the DC Universe, capable of reality manipulation, necromancy, time manipulation, dimensional travel, and soul absorption, among dozens of other abilities. That terrifying potential means her stories rarely play it safe, and creative teams consistently treat her appearances as major events. She has cycled through hero, villain, and something far more ambiguous, lending her an unpredictability that keeps her relevant across eras and reboots.

With the character's profile raised significantly by her appearance in the Suicide Squad film franchise, back-issue demand for her key books has grown steadily. Strange Adventures #187 remains the crown jewel, but collectors should also pursue her early Suicide Squad appearances, her Justice League Dark run, and any Shadowpact or Sentinels of Magic issues where she plays a central role. Whether you're hunting raw copies or chasing CGC-graded slabs, Enchantress books represent a character whose cultural footprint is still expanding — making now an ideal time to build out her corner of your collection.

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